Monday 9 April 2018

Path Of Exile Bleed And Ignite Really Need Help

In Path of Exile, Bleed damage as a Duelist is something of a side note that triggers explosions. Even with Pure physical, mirror worthy gear Blade Flurry, it does so little damage compared to your hits it may as well not even exist.

Ignite is worse. Ignite with attacks is literally the worst source of damage in the entire game. Even with 200 passive points and perfect gear I can't produce a build that does more damage with Ignite than with Basic Attack.


When collectors of poe currency cheap with spells, the most important support gems don't effect Ignite damage, which means if you opt to not use them and improve your Ignite damage you lose so much that you can't clear anymore.

Not to mention none of the Ascendencies seem to explicitly help with Ignite in any noticeable way. Chieftain and Elementalist SHOULD have bonuses, but just don't. The only bonuses Chieftain grants to Ignite is "6% increased fire damage per endurance charge" and two small passives.

Elementalist looks like it's big passives should help, but don't provide anything distinctly good besides proliferation and sometimes getting 75% increased elemental damage. Technically the best passive for Ignite on Elementalist is the first Golem notable.

Do we even need to talk about Perfect Agony? The noob trap that doesn't include your base critical damage bonus so it's always an overall downgrade. Critical Strike and Critical Multiplier passives also don't have any Increased Ailment Damage so you literally don't have enough passives for the Keystone to function.

Let's also not forget the number of attack passives that do not effect Ailments. Projectile damage, Melee Physical Damage, Melee Damage, Attack Physical Damage, Area Damage.

I realize Ignite and Poison were so dominant that certain parts of the game had to be balanced around it. But please, set down the Rhoa ooze for a few hours and look at the numbers.

I used to play this game religiously and I'm just so disappointed every time I look at Path of Building. Building a character in this game used to be about coming up with a theme, investing heavily into and having it pay off. Now it just feels like Diablo 3 because every skill is strictly good only one way. What's your opinion? Don't forget poe orbs buy is important for you.

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